Dead Synchronicity

What do you get when you combine the concept of synchronicity with the comic book/game world? In this instance, we get a game called Dead Synchronicity: Tomorrow Comes Today, in which a rampant disease in a future time spawns psychic powers among the infected. The catch, they don’t have long to live.

One reviewer describes it this way: “The story is an interesting one; it’s set in a bleak future where “A terrible pandemic is turning all of humanity into the Dissolved – the sick whose deliria provide them with supernatural cognitive powers… but also steer them towards a gruesome death.”

Even though I have a minor association with the comic book world through adaptations of movie scripts (SPAWN and The Phantom), I’m not really into such games. I already have plenty of distractions in other arenas.

I haven’t sampled the game so I don’t know how synchronicity plays—if at all—but such dystopian scenarios always lead me to wonder if the writers are tuning into our future, or at least one version of it. I suppose if such a scenario turned into a god-awful reality, then that would be synchronicity, as well as precognition. Then there’s the question: Are we creating such a reality through these tales?

Some writers have had ‘luck’ in this type of story-telling. Edgar Allan Poe wrote an eerie tale about cannibalism on the high seas after a shipwreck (The Narrative of Arthur Gordon Pym), and the story came true 47 years later. In fact, the victim in each case was a teenage cabin boy named Richard Parker. Go figure.

Then there was the novel, Futility, also known as The Wreck of the Titan, by Morgan Robertson, that paralleled the true life story of the Titanic. The size of the ships, the speed, the number of passengers, shortage of lifeboats, the enormous iceberg—besides the similarities in names of the ships—are all so similar that it seems Robertson tuned into the tragedy 14 years before it happened.

But did Poe and Robertson create these future events through their writings? I really doubt it. If they did, well then I don’t want to play Dead Synchronicity.

However, if you’re curious about the “space-time distortions, dystopian atmosphere…and dark, bloodstained plot,” described by the game’s creators, you can play a demo  here.

Hopefully, you won’t be taking a peek at our future…or helping create it.

This entry was posted in synchronicity. Bookmark the permalink.

2 Responses to Dead Synchronicity

  1. I think I’ll pass on this one. I tend to stay away from anything ‘bloodstained’ if I possibly can. Perhaps if enough people were to believe in this, or anything else, it might just come about. So maybe best to ‘always look on the bright side of life’.